On WOTCs permissive licences

Dave Levy
8 min readDec 29, 2022
Photo by Nika Benedictova on Unsplash

Earlier this year, Wizards of the Coast (WOTC), the owners of Dungeons & Dragons, bought D&D Beyond, the premiere and largest web store for the rules of D&D and they are now trialling a new version of the rules called One D&D; they are also planning to release a virtual table top solution and have a new movie in production. Also recently at a Hasbro, who own WOTC, earnings call, one of their executives stated that D&D was now a lifestyle brand and was under-monetised. This has created a sense of fear amongst 3rd party creators that WOTC will revise their intellectual property sharing agreements to the detriment of themselves and non-Dungeon Master players who have been identified as under spenders. Depending on where you look, this has created a lot of noise; I think there’s a lot of fear being generated, and it interests me to consider the issues in the context of the software industry practice. I think that software industry grew the open source models and the interaction by games vendors such as WOTC with software continues to inform good & bad practice

What they’re doing.

This is what I think the current state of WOTC’s commitment to permitted use of their intellectual property is. (I am not a lawyer etc.),

You may produce written material aimed at supporting table-top gaming using material from the Systems Reference Document…

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Dave Levy

Brit, Londoner, economist, Labour, privacy, cybersecurity, traveller, father - mainly writing about UK politics & IT, https://linktr.ee/davelevy