Virtual Worlds, the EU citizen’s assembly, session two, day one.

Dave Levy
4 min readMar 10, 2023
by New Media Corporation CC BY 2010, from flickr

The plenary sessions were set in a virtual world, which looked from the demo, very like 2nd life and note, the picture above is not from that virtual world. Observers could not see or participate in this. I have a note but the ice breaker did not really work, it was about engaging with virtual worlds, and my notes suggest that the delegates don’t know how to answer the question asked. There were also several technical problems on the video conference.

The moderators suggested that they broke the 1st plenary into four parts, inviting experts to answer questions generated by the syndicate working groups at the previous meetings. The topics were the economy, jobs & business, safety & security, health & well-being/the environment, and Society: Inclusiveness, Accessibility and Democracy.

The first speaker, Harman van Sprang, referenced the sharing economy. I wonder if this is npw an out of date concept as industrial music, and the DatenKraken have enclosed or sought to criminalise what was often published as free content. He also spoke in reply to a question that cities are the centre of innovation. He was brought to this conclusion after being approached by the city of Seoul and came to VR as a means modelling the future. See also, https://www.sharingcitiesalliance.com/. It seems that urban planning is becoming an attractive application for virtual worlds, as Euractiv reports a few days later on how the City of Berlin is using such technology to simulate, test and prove urban designs.

Van Sprang also referred to web 3, which both, he & I categorise as a drive to own one’s own content, the road to Web 3 can be seen as a journey from content to conversation to value. The original web for most people was an act of consumption, Web 2.0 enabled citizen content publication, and Web 3 is seeking to enable ownership, which may allow authors to establish value. For this to be useful and democratic, we need to extend the definition of authorship and copyright laws need to strike the balance between ownership and the right or collective benefit of building derived works.

Eric Marchiol of Renault, forecast that virtual reality was useful for planning , modelling and logistics. Renault have modelled one of their factories and he showed a video describing…

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Dave Levy

Brit, Londoner, economist, Labour, privacy, cybersecurity, traveller, father - mainly writing about UK politics & IT, https://linktr.ee/davelevy